Lead Artist – Sonic Mobile

Location : Leamington Spa, United Kingdom


Position at Hardlight

Role Overview – Lead Artist – Sonic Mobile 

We are looking for a Lead Artist to take art ownership for all the live Sonic Mobile titles – Sonic Forces: Speed BattleSonic Dash, and Sonic Dash 2: Sonic Boom.  

You could be an Art Lead with a proven track record or a Senior Artist wanting to take on more responsibility – either way, this is a great opportunity to join our talented team of artists working on our muchloved Sonic IPs! 

This is a key role that will get you deep within most areas of the games art and production. We’re looking for someone who has knowledge and confidence in a wide range of game art skills and enjoys the development and evolution of live games. 


  • Help maintain and develop the games artistic style and visual quality. 
  • Inspire and motivate the art team to achieve their best, driving artistic quality by example, promoting successful teamwork, and giving feedback and direction where needed. 
  • Work with the producer and art director to schedule and co-ordinate the artists on the Sonic Mobile games. 
  • Help improve, maintain, and document art pipelines and style guides for the projects. 
  • Take ownership of the milestone planning, day-to-day feedback communications, and final quality of deliverables. 
  • Create storyboards, concepts, and mockups to help communicate with the team and stakeholders any new features and visuals. 
  • Be able to create high quality art for the games, single handedly and with the team – ranging from new levels, characters, SFX, and animations. 
  • Help support the marketing and live ops teams with marketing material, app icons, screenshots, and video trailers. 
  • Provide weekly updates to keep the team and company in the loop of the progress, issues, and blockers. 

Essential Skills & Experience 

  • Excellent communication skills, collaborator, and mentor. 
  • Technical expertise and familiarity with Unity. Getting art in, setting up, building assets & prefabs, debugging, and improving performance.  
  • Excellent 2D and 3D skills – 3D modeling, texturing, and lighting. 
  • Proficient with industry tools like 3DS Max and Photoshop, with an ability to learn new tools. 
  • Excellent organizational and interpersonal skills. 


  • 5 years’ experience creating artwork for games with preferably at least 1 shipped title as an Art Lead. 
  • Mobile centric attitude towards art development including theme and demographic testing and developing a serviceable title for years to come. 
  • Player focused approach – knows what makes a game fun. 
  • An interest in Sonic, SEGA, and stylised games and art. 

Why work at HARDlight? 

  • Industry leading competitive salary & corporate benefits.  
  • Flexible working hours. 
  • Season ticket loan for travel. 
  • Optional family private healthcare package, pensions and life insurance. 
  • Generous developer Bonus scheme. 
  • Provision of free breakfast and fruit. 
  • The opportunity to be a large part of a small team developing innovative titles with a huge SEGA back catalogue. 
  • Based in the heart of England in stunning historic Royal Leamington Spa, with great connections to London and Birmingham.